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Rainbow Six: Vegas 2
Rainbow Six Vegas 2
Video Game
Genre: Tactical/First-Person Shooter
Series: Rainbow Six
Platform: Xbox 360, PC, PS3
Release date: March 18, 2008 (NA)
March 20, 2008 (EU)
Developer: Ubisoft Montreal
Publisher: Ubisoft
Status: Post-Release

Rainbow Six: Vegas 2 (RSV2) is the seventh installment in the Rainbow Six series. Vegas 2 was developed and published by Ubisoft. The game is the sequel to Rainbow Six: Vegas and takes place along side the same timeline only with different events and characters.

StoryEdit

MissionsEdit

Single PlayerEdit

Pic Des Pyrenees

  • Scene 1: Negotiations
  • Scene 2: Ambush

Old Vegas

  • Scene 1: Rooftops
  • Scene 2: Nightclub
  • Scene 3: Garage
  • Scene 4: Sweatshops

Rec Center

  • Scene 1: Gymnasium
  • Scene 2: Arena
  • Scene 3: Library
  • Scene 4: Chase

Convention

  • Scene 1: South Hall
  • Scene 2: Exhibition
  • Scene 3: North Hall
  • Scene 4: Monorail

Theater

  • Scene 1: Penthouse
  • Scene 2: Casino
  • Scene 3: Center Stage
  • Scene 4: Extraction

Nevada Desert

  • Scene 1: Drop Off
  • Scene 2: Furnaces
  • Scene 3: Refinery
  • Scene 4: Airstrip

Estate

  • Scene 1: Compound
  • Scene 2: Hacienda
  • Scene 3: Showdown

Other ModesEdit

Cooperative ModeEdit

Cooperative Mode is a split screen and online version of the regular single player storyline. This mode follows the exact same storyline of the single player version with a few additions in some minor cutscenes. When playing with two people the first player takes control of Bishop and the second player takes on the role of Knight. Like the single player story mode cooperative mode can be played on casual, normal or realistic difficulties. The experience points that are earned in cooperative mode count towards the overall progression of a players character. Cooperative mode can only be played with a maximum of two players.

Terrorist HuntEdit

Terrorist hunt is a game mode where players can go to certain locations to take out a set amount of enemy.By picking Low, Medium, or High Enemy Density. The game can be played on casual, normal and realistic difficulties apposed to only having normal and realistic difficulties like the first Rainbow Six: Vegas video game. When playing in single player, players can take control Mike and Jung just like in the story mode, as well as control them in the exact same way as well. Terrorist hunt missions can be done in split-screen as well, however, when playing both the split-screen and online versions of the game players will not be granted the use of the two AI teammates. Split-screen can only be played with a maximum of two players. When it comes to the online game mode for terrorist hunts anywhere from two to four players can play in a single lobby.

The experience points that are earned in a terrorist hunt game count towards the overall progression of a players character. The locations that are featured in the terrorist hunt missions are the exact same maps that are playable for the online multiplayer game modes. When setting up a terrorist hunt game there are many options to choose from such as the amount of time allowed, difficulty and the amount of enemies.

The maps that are used in the terrorist hunt game mode are the exact same maps that are played when in the online multiplayer mode. The game comes with twelve maps ready to play and there are four maps that are available for download. Three of the maps can be downloaded normally and one has to be downloaded in-game. To download the fourth map Streets, players must go to the main menu, go to the extra's menu and enter the "Exclusive Content" menu. From there players will be able to download the map as long as they have an active Ubisoft account.

Online GameplayEdit

Online gameplay is one of the features that Rainbow Six: Vegas 2 features. After connecting to the internet players can get together with up to sixteen players that can be split in between up to two teams. A list of the different locations and game modes can be seen below.

Online Game ModesEdit

There are several online game modes that can be played. Both the cooperative story mode and the cooperative terrorist hunts can be played online. In the cooperative story mode a maximum of two players are allowed, but in the terrorist hunt mode players can play in a maximum group size of four players. For more information on cooperative mode and terrorist hunts see the missions section of this article. All other online game modes can be seen below.

Attack & Defend: Attack & defend is a game mode that can be played with up to sixteen players spit into two teams, attack and defend. Each team has a starting location on the map that is decided by which team they are on. The attackers rightfully need to get to a bomb that needs to be deactivated for their unit to win the match. The bomb also is the starting location for the defending team, who's only goal is to stop any member from the other team from neutralizing bomb at any cost. When a character dies they will automatically spawn back to the original location. The amount of spawns a player has may be limited. After diffusing the bomb a player must then carry the bomb back to their original spawn point for extraction. If a player gets killed while carrying the bomb it will drop in that exact location. Other attackers can pick up the bomb and continue to the extraction however the defenders are unable to manipulate the bomb in any way and as such need to adapt to the bomb's new location when it comes to setting up their defense plans. The game is over when either the bomb is extracted by the attackers or the timer on the defender's bomb runs out and is allowed to explode.

Survivor:

Survivor can be played with up to sixteen players with no teams assigned. The goal is to stay alive the longest, killing or avoiding anyone that they come across. The ultimate goal is to be the last man standing. The amount of respawns each person gets may be limited. After being killed your spawn location is random.

Team Survivor:

The goal for Team Survivor is much like Survivor, only instead of being the last person alive, the goal is to be the last team still alive. Once a character dies they will automatically spawn in their original location. The amount of respawns may be limited.

Sharpshooter:

Sharpshooter features up to sixteen players without teams who's only goal is to get the most amount of kills. The winners are placed in a list at the end of the match in the order of highest kills. After a character dies they will spawn randomly somewhere on the map.

Team Sharpshooter:

Team Sharpshoot, like Team Survivor, is exactly like it's counterpart. Two teams of up to sixteen players battle for the highest amount of kills. At the end of the match each player will be listed in the order of highest amount of kills, the total of which will decide the winning team. When a character dies they will spawn at their teams original location.

Multiplayer/Terrorist Hunt MapsEdit

Original Release MapsEdit

Downloadable MapsEdit

CharactersEdit

002 480

Bishop infiltrating

Bishop is the main character in the game. While Bishop can change appearances depending on the selected gender and outfit, however, Bishop is called 'sir' either way. Bishop is a high-ranking veteran of the Rainbow organization and previously was instructor at the organization's training academy. Bishop is referred five years after the first mission in the French Alps. He/she returns from retirement as team leader of Park and Walters. Bishop and Chavez are old friends and served together in the Army.

With co-op mode enabled, Knight accompanies Bishop on several missions, whose appearance also varies depending on how the player desires his or her outfit and gender. Playing as Knight also allows the player to unlock co-op achievements in the Xbox 360 version of the game.

The game's main antagonist, a traitorous former Rainbow operative revealed to be a mole during the events of Rainbow Six: Vegas.

The main protagonist of the previous game, Keller is seen in the opening level of the game, under Bishop's command along with Gabriel Nowak.

Team RainbowEdit

Team Rainbow is a multinational task force comprising counterterrorism experts from around the globe. Equipped with state-of-the-art weapons, Team Rainbow is deployed during terrorist crises. When all other attempts have failed, Rainbow is brought in to save the lives of innocent people. They do not negotiate with terror. They destroy it.

Rainbow began as an idea shared by John Clark and Domingo "Ding" Chavez. Clark, a former Navy SEAL and CIA operative, met Chavez during a covert operation in Colombia. During the operation, Chavez was rescued by Clark. After that mission, Chavez joined the Central Intelligence Agency. Clark and Chavez developed a mentor-student relationship over the course of several missions together.

Vegas2 Menu

Rainbow was created in 2000. Ding Chavez was made a Team Leader and began recruiting counter-terrorism operatives immediately. Experts in close-quarters combat, demolitions, electronics, surveillances, and reconnaissance were recruited. Snipers, hackers, soldiers, policemen, and contractors were all brought to Hereford, England, where Rainbow shares its headquarters with the British Special Air Service. [1]

StaffEdit

  • Domingo Chavez (USA; ex-United States Army Ranger, CIA, former leader of Rainbow Team 2). Chavez was promoted to Rainbow's Director in Rainbow Six: Critical Hour. He commanded Alpha Team in 2005 at the Píc des Pyreneés, France. - Rainbow Six

Alpha TeamEdit

Bravo TeamEdit

  • Bishop - Team Leader
    • Main character.
  • Knight
    • Co-Op character.
  • Michael Walter three year tour in 40 Commando Royal Marines included the military evacuation of British nationals from the Democratic Republic of Congo and active operations in West Belfast.- Gunner/Explosives
  • Jung Park South Korean nationality, Jung Park’s natural proficiency for computers drove him to serve his mandatory term in the ROK Army immediately after graduation. Park’s high scores on electronics screening made him eligible for entry into the 1st Anti-Guerrilla Group. For two years, Park served as part of the 15th Security Battalion’s signals unit. - Marksman/Electronics

SupportEdit

EquipmentEdit

Submachine GunsEdit

Light Machine GunsEdit

Assault RiflesEdit

Sniper RiflesEdit

ShotgunsEdit

PistolsEdit

Other WeaponsEdit

GadgetsEdit

Armor and ClothingEdit

Players are able to create a custom character that can be used throughout every game mode in Rainbow Six: Vegas 2. Below is a list of the different types of armor that can be equipped.

Body ArmorEdit

  • Ballistic Combat vest
  • Falcon Assault Vest
  • Vulture Combat Vest
  • Raven Recon Vest
  • Raven Recon Vest
  • Goliath Assault Vest
  • Titan Combat Vest
  • Colossus Recon Vest
  • Anaconda Assault Vest
  • Diamondback Combat Vest
  • Viper Recon Vest
  • Hurricane Assault Vest

Shoulder ArmorEdit

  • Falcon Assault Shoulders
  • Culture Combat Shoulders
  • Goliath Assault Shoulders
  • Colossus Recon Shoulders
  • Anaconda Assault Shoulders
  • Viper Recon Shoulders
  • Cyclone Combat Shoulders
  • Typhoon Recon Shoulders

Arm ArmorEdit

  • Vulture Combat Arms
  • Goliath Assault Arms
  • Titan Combat Arms
  • Colossus Recon Arms
  • Anaconda Assault Arms
  • Diamondback Combat Arms

Leg ArmorEdit

  • Falcon Assault Legs
  • Raven Recon Legs
  • Titan Combat Legs
  • Colossus Recon Legs
  • Anaconda Assault Legs
  • Diamondback Combat Legs
  • Viper Recon Legs
  • Cyclone Combat Legs

Head GearEdit

  • Ballistic Assault Helmet
  • Tuque
  • Boone Hat
  • Military Cap
  • Reversed Cap
  • Tactical Helmet
  • Lightweight Helmet
  • Bandana
  • Flight Helmet
  • Reinforced Helmet
  • Curved Boone Hat
  • Beret
  • Riot Helmet

Eye WearEdit

  • Tactical Sunglasses
  • Retro Sunglasses
  • Ballistic Goggles
  • Tinted Goggles
  • Tactical Goggles
  • Night Vision Goggles

Face GearEdit

  • Breathing Mask
  • Half-Face Mask
  • Ballistic Face Mask

Chest ClothingEdit

  • Tactical Vest
  • BDU (Batttle Dress Uniform) Shirt
  • High-Collar Shirt
  • Raid BDU (Batttle Dress Uniform)
  • Long Sleeve Shirt
  • Assault Vest
  • Tank Top
  • Leather Vest

CamouflageEdit

  • Black Camo
  • Pale Blue Camo
  • ACU Camo
  • Olive Drab Camo
  • Woodland Camo
  • Snow Camo
  • Navy Camo
  • Desert Camo
  • Urban Camo
  • DPM Desert Camo
  • Cadpat Camo
  • Russian Camo
  • Guerrilla Camo
  • Fall Camo
  • Desert II Camo
  • Flecktarn Camo
  • Orange Camo
  • Swedish Camo
  • War2K5 Camo
  • Alpen Camo
  • White Camo
  • Blue Camo
  • Urban II Camo
  • Marpat Camo
  • Wasp Camo
  • Sand Camo
  • Crimson Camo
  • Yellow Camo (Unlocked at Major)
  • Red Camo (Unlocked at Major)
  • Tiger Camo (Unlocked at Major)
  • Rust Camo (Unlocked at Lieutenant Colonel)
  • Pink Camo (Unlocked at Lieutenant Colonel)
  • Grey Camo (Unlocked at Lieutenant Colonel)
  • Custom Camo (1-3) (Unlocked at Elite)

RanksEdit

In every single game mode in Rainbow Six: Vegas 2 players build experience points. Experience points are built up by getting any type of kill. Once a player has built up enough experience points they will rank up and unlock new features for their character such as weapons, camouflage colors or armor selections. A list of the ranks that can be obtained can be seen below.

Downloadable ContentEdit

Ubisoft released a single map pack for Vegas 2 which is currently available for download at no cost. Aside from the map pack there is also a map that can be downloaded for free under the Comcast Gift menu. The Comcast Gift is a remake of the Streets map from Rainbow Six: Vegas.

See AlsoEdit

External LinksEdit

SourcesEdit

  1. http://rainbowsixgame.us.ubi.com/story.php

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