Optical camouflage is an advanced technology used by The Ghosts and Bodark. It cloaks the individual, rendering them nearly invisible. The camouflage is available on uniforms or in a unique cloak. The optical camouflage disengages with sudden movements, such as firing a weapon. The system is voice-activated, and is formed by metamaterials.
The Ghosts used an optical "cloak" on a mission to Chelyabinsk province, Russia. Four members of the Ghost team also used optical camouflage during Operation "Take Down Overlord".
Cedric Ferguson's team also had working optical camouflage during their missions to Bolivia, Africa, Georgia, and Russia. They also faced Bodark troopers with their own cloaks.
They continued to use it on a mission to Colombia and Yemen commanded by Andrew Ross.
Optical camouflage was first seen in Ghost Recon in the live-action trailer for Tom Clancy's Ghost Recon: Future Soldier.
The optical camouflage features in the singleplayer and multiplayer of Ghost Recon: Future Soldier. It allows the player to become almost invisible to enemy forces. On screen the character looks as if light is bending around him so as to let the player know where he is. This is not actually Invisibility because the player is still visible in singleplayer if the enemy is in close proximity to the players position. This also deactivates when the player is moving while not in crouched or prone stances.
In multiplayer the optical camouflage is only available to the Scout class, and the effect is lessened, and the player cannot move around. This is so that this ability is not too overpowered. At level 28, the player may choose the Augmented Camo ability to allow them to move around like in singleplayer (again only while crouched or prone).
Optical camouflage also appears as an ability of the Recon class in Ghost Recon Online.
It is based on a real life U.S Army project to create light bending camouflage for U.S Special Forces teams.